So where does that leave ZBrush users looking for a third-party renderer? Luxion also told us that “other subscription options in the works”. Luxion, however, told us that the post is accurate, and commented: “It was a decision from Maxon, not because we discontinued it.”Įxisting KeyShot for ZBrush users can upgrade to a KeyShot Pro subscription with a $600 discount for the first year. When we contacted Maxon, it denied that the change came about because it instructed Pixologic to stop selling KeyShot for ZBrush. The email from Luxion reproduced in this forum post suggests that the change was instigated by Maxon, ZBrush’s new owner, which acquired the assets of Pixologic in January. Why has KeyShot for ZBrush been discontinued? However, the corresponding page on the Luxion website now directs users to a KeyShot Pro subscription, KeyShot having gone subscription-only at the start of the year.Īlthough that lets users render assets from any source, not just ZBrush, it’s a lot more expensive.Īt $1,118/year, even the first payment is more than twice the cost of the old perpetual licences for the ZBrush to KeyShot Bridge and KeyShot for ZBrush Pro. The KeyShot integration – the old bridge plugin – now comes pre-installed with ZBrush. Now: free ZBrush to KeyShot Bridge, plus $1,188/year KeyShot Pro subscription It cost $200 or $400, depending on whether you needed the feature set of the HD or Pro edition of KeyShot.īoth products were sold through the ZBrush online store, although only the bridge plugin was actually developed by Pixologic, then the developer of ZBrush itself. The cheapest option was KeyShot for ZBrush, a low-cost edition of the renderer designed specifically for use with ZBrush, with import of assets from other software having been disabled. To do so, users needed the ZBrush to KeyShot Bridge plugin, which cost $149, and any edition of KeyShot. That was a surprise, as for the past seven years, KeyShot has been the de facto third-party ZBrush renderer, with a dedicated button in the software to switch from ZBrush’s own BPR renders to KeyShot. We noticed that Luxion, its developer, no longer includes ZBrush in its list of KeyShot integrations. The ZBrush to KeyShot Bridge, which connected the sculpting software to the renderer, is now free, but KeyShot for ZBrush, the low-cost edition of the renderer, has been discontinued.Īrtists looking for new licenses of KeyShot to use with ZBrush, or existing users looking to upgrade to a newer version, will now need to take out a KeyShot Pro subscription, which have a base price of $1,188/year.īefore: $149 ZBrush to Keyshot Bridge, plus $400 KeyShot for ZBrush ProĪlthough the change seems to have been made around three months ago, we only spotted it when researching a story on KeyShot 11.2, the latest version of the renderer, which shipped this month. There is good news and bad news for ZBrush users hoping to render their sculpts with KeyShot. The plugin itself is now free, and comes pre-installed with ZBrush, but KeyShot for ZBrush, the old low-cost edition of the renderer, has been discontinued. Adobe Photoshop 2023 24.5.0.The original teaser for the ZBrush to KeyShot Bridge.Corona Renderer 9 Hotfix 2 for 3ds Max 2014 – 2024 Win 圆4.Udemy – V-Ray 6 + 3ds Max: Master 3D Rendering with Vray & 3ds Max.Skillshare – Fast & Easy Character Animation in After Effects.Skillshare – Into the Ocean: Character Sculpting Essentials in Blender 3D.Udemy – Photo Manipulation With Adobe Photoshop : Amazing Designs.Udemy – 3D Character Modeling Tutorial in Nomad Sculpt.Kitbash3D – Medieval Siege for Unreal Engine FBX OBJ and Textures.3ds Max Plugins – DesignToolBox v2.9.6.0 Project Manager v3.20.25 and SmartRefs v1.08.01.Udemy – Real-time VFX in EmberGen and Unreal Engine 5.Part 12 – Rendering and Materials ( 26:31 Minutes ) Part 11 – UV Unwrapping ( 1 Hour 8 Minutes ) Part 9 – Finalizing Modeling ( 34:56 Minutes ) Part 5 – Smaller Details ( 59:12 Minutes ) Part 3 – Bottom Details ( 28:39 Minutes ) Part 1 – Modeling The Base ( 48:11 Minutes ) New Cinema 4D interface and new modeling workflow. Modeling, UV unwrapping, Rendering and Rigging tutorials. Vanilla Cinema 4D R25, no modeling plugins used. This tutorial is mainly focused on Subdivison Surface modeling techniques in Cinema 4D, these techniques could be applied by any other 3D modeling sorfwares which has Subdivision Surface workflow. In this tutorial series, you will learn how to approach to very complex hard surface shapes, you will learn new Subdivision Surface techniques to get a very fast and easy results, after this tutorial, you will be ready for the new Cinema 4D interface and improved UV tools, I sincerely believe that this tutorial will take your hard surface modeling skills to the next level. Title: Gumroad – Advanced Hard Surface Product Modeling and Rendering Tutorial
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